![]() ![]() static int xfatalerrorhandler(Display*) Fatal error (e.g. ![]() Static int xerrorhandler(Display* dpy,XErrorEvent* eev) Perhaps should do something else. When timer, signal, io callback fires, need to go once round the event GUI things does not mean we're done with the program! FXApp::exit() should be called by AFTER returning from FXApp::run() also,įXApp::exit() should not call the global exit():- just because we're done doing Need to be able to ``detach'' from GUI more cleanly. Need to be able to run event loop w/o display connection (just I/O, and timers). Need way to specify visual on command line (X11). Such as activation of the application etc. ![]() ![]() Application should have a target to be notified of certain app-wide events, Sender is the FXApp, but in case of DND ops, we might have a special stand-in objectĪs the sender (e.g. refresh() now forces total GUI updating flush() updates display only. Perhaps combine delayed paint, scroll, and layout into one mechanism. Should not be able to DND drop into some windows while modal window is up ![]()
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March 2023
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